VGA display… On a 3″ scope tube!

Yes, you’ve all thrown away your lunky old CRT monitors, in favour of sleek ultra-thin LCD displays. And, you thought you’d never see another one again…

But this CRT display has a twist! It’s round. It’s small at just 3 inches diameter. And it’s awfully cute.

Oscilloclock 3-inch CRT VGA Display Assembly - overview

Last year, I was approached by a dedicated flight simulation enthusiast, who needed a radar indicator to use in a fighter cockpit replica. The indicator should employ a CRT, for the most realistic look. Could Oscilloclock design and construct such a display?

It didn’t take much convincing! Diverging only temporarily from building clocks, I took up the challenge to create my first raster-scan CRT display unit. In the ensuing months, difficulties sprang forth from every direction in the project, but ultimately I was able to avoid a diraster (sic) and deliver a functional assembly:

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The Setup

The key component of this setup is a new prototype VGA Board that converts a VGA signal into analogue X and Y outputs. Both analogue intensity and binary blanking outputs are provided.

Oscilloclock VGA Board prototype

Oscilloclock VGA Board prototype

The X and Y outputs drive an Oscilloclock Deflection Board, while the binary blanking output drives the blanking amplifier in a CRT Board.

Oscilloclock Deflection Board - modified for ultra-linear HV output

Deflection Board – modified for ultra-linear HV output

CRT Board - heavily modified for improved frequency response

CRT Board – modified for improved frequency response

Blanking isolation, heater, and HV supplies are provided by a Power Board.

Power Board - with improved optocoupler

Power Board – with improved optocoupler

It all looks so easy! But noooo. Astute readers will recall from other posts that every Oscilloclock project involves sleepless slumbers, horrific hair-pulling, and forgotten family members. Let’s see what caused me grief this time…

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Circle Graphics – Lissajous figures

By the time you read this post, you must have seen the term “Circle Graphics” in a thousand places across the site.

In fact, “Circle Graphics” is not an official term – I just use it to describe how shapes are drawn on these clocks:

Everything you see on this screen is made up of CIRCLES! Blank out part of a circle and you get an arc. Squish an arc and you get a line. This clock simply draws circles, lines, and arcs of different sizes at various points around the screen. It does it quickly. And it does it very, very well!

The effect of using circles is beautiful – shapes are smooth and precise, with no jagged edges or pixelation.

Beautiful circles with no jagged edges

Making “perfect” circles

I carry on as if it were some incredible new concept or discovery, like the Higgs boson. But in fact, the analog technique of constructing perfect circles, ovals, and lines on a CRT is very, very old. These figures are really part of a class of shapes called Lissajous Figures.

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